State of the Art Technologies

At Omega Technology, we continuously conduct research on new technologies and specialize in the development of 3D applications and Extended Reality (XR) solutions to create immersive and interactive experiences. We now also incorporate the latest advancements in artificial intelligence to enhance our applications.
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With XR, our company offers solutions that include virtual reality (VR), augmented reality (AR), and mixed reality (MR), redefining how users interact with the physical and digital world.

At the same time, the company’s 3D applications enable accurate representation and interaction with digital models and environments.

Our solutions cover a wide range of sectors, from education and industry to architecture and entertainment, offering innovative experiences supported by advanced technologies.

We also develop specialized applications using these technologies to support individuals with disabilities (Alzheimer's, autism, intellectual disabilities, etc.).

3D Application Development

Our company specializes in the development of 3D applications that allow real-time interaction with objects and environments. We use cutting-edge technologies, such as Unity, to create immersive experiences across various sectors, from education to virtual tours of culturally significant sites.

Virtual Reality Application Development (VR)

The development of VR applications is a core pillar of our expertise. We create immersive virtual environments that allow users to explore and interact with their surroundings through VR devices. Virtual reality applications can be utilized in sectors such as education, entertainment, and tourism.

Augmented Reality Application Development (AR)

With AR applications, we integrate digital information into the real world, enhancing user interaction with their surroundings. We utilize technologies such as Apple’s ARKit and Google’s ARCore to deliver innovative solutions in fields such as culture, tourism, and education.

Mixed Reality Application Development (MR)

In the field of mixed reality, we use devices such as the Microsoft HoloLens to blend physical and digital environments in real time. MR allows users to interact with digital objects as if they are part of the physical world, creating new possibilities in education, architecture, and industry.

Integration of Artificial Intelligence in XR Applications

In the field of artificial intelligence, we leverage advanced machine learning algorithms and natural language processing to enhance user experiences. AI enables us to create smarter and more personalized environments, where users can interact with digital elements in a more natural and realistic manner. Furthermore, we utilize artificial intelligence for personalizing user experiences by tailoring content and interactions according to their preferences and needs.

Publications

Kotsopoulos K.I., Chourdaki P., Antoniadis R., Tsolis D., Pavlidis G. (2019) An Innovative Platform for Creating Audience-Specific Gamified Cultural Tourism Guides Where Art, Tradition and Culture, Technology and Business Converge. In: Kavoura A., Kefallonitis E., Giovanis A. (eds) Strategic Innovative Marketing and Tourism. Springer Proceedings in Business and Economics. Springer, Cham


Miltiadis Anastasiadis, George Tsatsanifos, Frixos Terzakis, Nikolaos V. Karadimas, Sofoklis Sotiriou, Angelos Lazoudis, Jens Koslowsky, Serafeim Spanos, Theofanis Alexandridis, Nikos Papastamatiou, Alexandros Papadopoulos, Andreas Diktyopoulos et. al.. (2018) A Storytelling Platform for Deeper Learning in STEM Combined with Art-Related ActivitiesInternational Journal of Education and Learning Systems, 3, 84-92


Thompson Long, B., Hall, T., Hogan, M., and Papastamatiou, N. (2017) Enhancing children's literacy skills: designing the Q-Tales ecosystem for children's e-book design and publication. Literacy, doi: 10.1111/lit.12128


Lounis, Stavros; Doukidis, Stefanos; Papastamatiou, Nikolaos; and Doukoulos, Theodoros, "Gamification of Authoring Interactive EBooks for Children: The Q-Tales Ecosystem" (2016). MCIS 2016 Proceedings. Paper 31. http://aisel.aisnet.org/mcis2016/31


L. Somakos, E. R. Chasapidi-Mavroeidi, K. Aravossis, S. Tzovaras, P. Glavič, B. Stejskal, A. Szilagyi, N. Papapastamatiou in T. Doukoulos, Innovative 3D Training Platform for Recycling of Waste coming from Electric and Electronic Devices, Proceedings of the 26th European Symposium on Computer Aided Process Engineering, ESCAPE-26, Portorož, 2016, Elsevier B.V., pp. 2259–2264.


Panoutsopoulos, H., Pavlides, G., Markantonatou, S., Economou, V., Mysirlaki, S., Papastamatiou, N., Patronas, G., Kotsanis, I., “‘Create It’ – ‘Share It’ – ‘Game It: the case of a web-based digital platform for creating, sharing and delivering gamified educational scenarios”, Proceedings of EDULEARN15 Conference, (Barcelona, Spain), July 6-8, 2015


Technitis G., Sofios A., Karadimas N.V., Tsergoulas K., Papastamatiou N. (2012). “3D Algorithms to Improve Deployment of Wireless Location Systems Efficiency” ”. In Troitzsch K.G., Mohring M. and Lotzmann U. (eds): ECMS 2012 - Proceedings of the 26nd European Conference on Modelling and Simulation. Koblenz, Germany, 29 May - 1 June, ISBN: 978-0-9564944-4-3, pp. 339-344


Papastamatiou N, Alexandridis Th., Tsergoulas K., Michopoulos A. and Karadimas N.V. (2010): “Virtual reality applications with User interface for dynamic Content development”. CEA '10 - 4th World Scientific and Engineering Academy and Society, International Conference on Computer Engineering and Applications, University of Harvard, Cambridge, USA, 27-29 January


Christos Romanosoglou, Theofanis Alexandridis, Maria Tsapoga, Efstathia Papaioannoy, Nikolaos V. Karadimas (2010): "Glaze Calculation Software Based on the Seger Method with Recipe Mixing Utilities, Limit Formulas and Toxicity Measurements". 9th WSEAS International Conference on SOFTWARE ENGINEERING, PARALLEL and DISTRIBUTED SYSTEMS (SEPADS '10), University of Cambridge, UK, February 20-22, 2010.


Karadimas N.V., Tsakalidis G.E., Alexandridis T.A. and Papastamatiou N.P.,(2009): "An Integrated e-Service to Suport the Realization of Local Agenda 21 Plans", Mathematical Methods and Applied Computing, ACC ’09 - Proceedings of the Applied Computing Conference , Vouliagmeni, Athens, Greece, 28-30 September, ISBN: 978-960-474-124-3, pp. 817-822, 2009.


Karadimas N.V., Papastamatiou N.P., Loumos V.,(2008): "Collaborative Support Services for Civil Servants": ECMS 2008 - Proceedings of the 22nd European Conference on Modelling and Simulation , Nicosia, Cyprus, 3-6 June, ISBN: 978-0-9553018-5-8, pp. 67-70, 2008


Karadimas N.V., Papastamatiou N.P., Loumos V., Kontos J., Malegiannaki E., Mantzari E. and Alexandridis T. (2007). “Thesaurus Integration in Question Answering”. In Boyanov K., Nikolov R., Nikolova I. and Nisheva M. (eds.): BCI’07 – Proceedings of the 3rd Balkan Conference in Informatics. Sofia, Bulgaria, 27-29 September, ISBN 978-954-9526-41-7, Volume 1, pp. 253-264.


Karadimas N.V. and Papastamatiou N.P.,(2007): "Tools for Job-Rotation Integrating Access to Vocational Training": Formamente, Rivista Internationale di Ricerca Sul Futuro Digitale. Universita Telematica Guglielmo Marconi , Anno II, No. 3-4, pp. 105-122, 2007

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